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Both "Stable by Karma" and "Stable by Time" are disabled; is this intentional?

Firefox 150 fixes multiple security vulnerabilities, and it's been released almost a week ago; how come it's still not in stable?

Apologies for the bump, but is there any ETA for Mutter 49.3?

It should have a fix for https://gitlab.gnome.org/GNOME/mutter/-/issues/4489

karma

LGTM!

I get this when running the new version in the terminal:

gtk_root_set_focus: assertion 'GTK_IS_ROOT (self)' failed

Is it harmless?

karma

LGTM.

karma

@frantisekz I see. And, as expected, the backported PR made Oblivion look normal again. All in all, LGTM.

Thank you for your hard work, guys.

karma

DXVK v2.5.2 is nearly broken for D3D9 games, and the scriptlets still error out.

>>> Running post-transaction scriptlet: wine-dxvk-d3d10-0:2.5.2-1.fc41.i686
>>> Finished post-transaction scriptlet: wine-dxvk-d3d10-0:2.5.2-1.fc41.i686
>>> Scriptlet output:
>>> failed to read link /usr/lib/wine/i386-windows/d3d10core.dll: No such file or directory
>>> 
>>> Running post-transaction scriptlet: wine-dxvk-d3d10-0:2.5.2-1.fc41.x86_64
>>> Finished post-transaction scriptlet: wine-dxvk-d3d10-0:2.5.2-1.fc41.x86_64
>>> Scriptlet output:
>>> failed to read link /usr/lib64/wine/x86_64-windows/d3d10core.dll: No such file or directory
>>>

Also, DXVK v2.5.2 turns The Elder Scrolls IV: Oblivion into an acid-trip horrow show (might be fixed by https://github.com/doitsujin/dxvk/pull/4533). I would suggest waiting until the next release, and just updating Wine without wine-dxvk for now.

wine-dxvk hasn't been updated, right? I still get the same scriptlet errors.

That is to say, the Wine scriptlets seem to have been fixed, whereas the wine-dxvk ones still error out.

>>> Running post-transaction scriptlet: wine-dxvk-d3d10-0:2.5.1-1.fc41.i686
>>> Finished post-transaction scriptlet: wine-dxvk-d3d10-0:2.5.1-1.fc41.i686
>>> Scriptlet output:
>>> failed to read link /usr/lib/wine/i386-windows/d3d10core.dll: No such file or directory
>>> 
>>> Running post-transaction scriptlet: wine-dxvk-d3d10-0:2.5.1-1.fc41.x86_64
>>> Finished post-transaction scriptlet: wine-dxvk-d3d10-0:2.5.1-1.fc41.x86_64
>>> Scriptlet output:
>>> failed to read link /usr/lib64/wine/x86_64-windows/d3d10core.dll: No such file or directory
>>> 

Getting there... )

@frantisekz I see, thanks for the links.

After updating a clean install of wine-9.15-1 to 0.2rc1, the errors seem to persist:

>>> Running post-transaction scriptlet: wine-core-0:10.0-0.2rc1.fc41.x86_64
>>> Finished post-transaction scriptlet: wine-core-0:10.0-0.2rc1.fc41.x86_64
>>> Scriptlet output:
>>> failed to link /usr/lib64/wine/x86_64-windows/d3d8.dll -> /etc/alternatives/wine-d3d8(x86-64): /usr/lib64/wine/x86_64-windows/d3d8.dll exists and it is not a symlink
>>> 
>>> Running post-transaction scriptlet: wine-core-0:10.0-0.2rc1.fc41.i686
>>> Finished post-transaction scriptlet: wine-core-0:10.0-0.2rc1.fc41.i686
>>> Scriptlet output:
>>> failed to link /usr/lib/wine/i386-windows/d3d8.dll -> /etc/alternatives/wine-d3d8(x86-32): /usr/lib/wine/i386-windows/d3d8.dll exists and it is not a symlink
>>> 
>>> Running post-transaction scriptlet: wine-dxvk-d3d10-0:2.5.1-1.fc41.i686
>>> Finished post-transaction scriptlet: wine-dxvk-d3d10-0:2.5.1-1.fc41.i686
>>> Scriptlet output:
>>> failed to read link /usr/lib/wine/i386-windows/d3d10core.dll: No such file or directory
>>> 
>>> Running post-transaction scriptlet: wine-dxvk-d3d10-0:2.5.1-1.fc41.x86_64
>>> Finished post-transaction scriptlet: wine-dxvk-d3d10-0:2.5.1-1.fc41.x86_64
>>> Scriptlet output:
>>> failed to read link /usr/lib64/wine/x86_64-windows/d3d10core.dll: No such file or directory
>>> 

Also, I just realized that dnf5 truncates whatever doesn't fit on a single line, so above is the full output.

After a bit of testing, which involved three Windows games (with MangoHud and Gamescope), I can tell that this RC appears to be working as well as wine-9.15-1. That said, I noticed that wine-dxvk is engaged even for DX9 games now, even though that was disabled at some point due to a wine bug (which remains open). Is this intentional?

I got the following output upon updating:

>>> Running post-transaction scriptlet: wine-core-0:10.0-0.1rc1.fc41.x86_64
>>> Finished post-transaction scriptlet: wine-core-0:10.0-0.1rc1.fc41.x86_64
>>> Scriptlet output:
>>> failed to link /usr/lib64/wine/x86_64-windows/d3d8.dll -> /etc/alternatives/wine-d3d8(x86-64): /usr/lib64/
>>> 
>>> Running post-transaction scriptlet: wine-core-0:10.0-0.1rc1.fc41.i686
>>> Finished post-transaction scriptlet: wine-core-0:10.0-0.1rc1.fc41.i686
>>> Scriptlet output:
>>> failed to link /usr/lib/wine/i386-windows/d3d8.dll -> /etc/alternatives/wine-d3d8(x86-32): /usr/lib/wine/i
>>> 
>>> Running post-transaction scriptlet: wine-dxvk-d3d10-0:2.5.1-1.fc41.i686
>>> Finished post-transaction scriptlet: wine-dxvk-d3d10-0:2.5.1-1.fc41.i686
>>> Scriptlet output:
>>> failed to read link /usr/lib/wine/i386-windows/d3d10core.dll: No such file or directory
>>> 
>>> Running post-transaction scriptlet: wine-dxvk-d3d10-0:2.5.1-1.fc41.x86_64
>>> Finished post-transaction scriptlet: wine-dxvk-d3d10-0:2.5.1-1.fc41.x86_64
>>> Scriptlet output:
>>> failed to read link /usr/lib64/wine/x86_64-windows/d3d10core.dll: No such file or directory

Now, on to test some Windows games...