A number of serious issues were discovered in UnrealIRCd 6. Among these is an issue which will likely crash the IRCd sooner or later if you /REHASH
with any active clients connected.
WATCH
if the IRCd has been rehashed at least once. After doing a REHASH
with active clients it will likely corrupt memory. It may take several days until after the rehash for the crash to occur, or even weeks/months on smaller networks (accidental triggering, that is).REHASH
with certain remote includes setups could cause a crash or other weird and confusing problems such as complaining about unable to open an ipv6-database or missing snomask configuration. This only affected some people with remote includes, not all.-h
).RESTART
command (not recommended) the new IRCd was often no longer writing to log files.[DATE TIME] subsystem.EVENT_ID loglevel: ........
[DATE TIME] servername subsystem.EVENT_ID loglevel: ........
SVSMOTD
are now shown at the end of the MOTD-on-connect (unless using a shortmotd). Previously the lines were only shown if you manually ran the MOTD command.LIST C<xx
now means: filter on channels that are created less than xx minutes ago. This is the opposite of what we had earlier. LIST T<xx
is now supported as well (topic changed in last xx minutes), it was already advertised in ELIST
but support was not enabled previously.Updates may require up to 24 hours to propagate to mirrors. If the following command doesn't work, please retry later:
sudo dnf upgrade --refresh --advisory=FEDORA-2022-c51b3a7f19
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This update has been submitted for testing by robert.
This update's test gating status has been changed to 'ignored'.
This update has been pushed to testing.
This update has been submitted for stable by bodhi.
This update has been pushed to stable.