@frantisekz the output from alternatives --display 'wine-d3d8(x86-32)' is empty
but the output from alternatives --display 'wine-d3d8(x86-64)' is:
wine-d3d8(x86-64) - status is auto.
link currently points to /usr/lib64/wine/x86_64-windows/dxvk-d3d8.dll
/usr/lib64/wine/x86_64-windows/wine-d3d8.dll - priority 10
/usr/lib64/wine/x86_64-windows/dxvk-d3d8.dll - priority 20
Current `best' version is /usr/lib64/wine/x86_64-windows/dxvk-d3d8.dll.
This update has been submitted for testing by frantisekz.
This update's test gating status has been changed to 'ignored'.
This update has been pushed to testing.
I updated wine-dxvk from the above command to wine-dxvk-2.7.1-4.fc43, but the D3D8 games still don't want to launch
Bodhi is disabling automatic push to stable due to negative karma. The maintainer may push manually if they determine that the issue is not severe.
@holk4 can you try and post some more logs, and output from:
alternatives --display 'wine-d3d8(x86-32)' alternatives --display 'wine-d3d8(x86-64)'
?
I unfortunately don't have any d3d8 games, nor Fedora 43 to try this out myself.
That is
alternatives --display 'wine-d3d8(x86-32)'
alternatives --display 'wine-d3d8(x86-64)'
@frantisekz the output from alternatives --display 'wine-d3d8(x86-32)' is empty but the output from alternatives --display 'wine-d3d8(x86-64)' is: wine-d3d8(x86-64) - status is auto. link currently points to /usr/lib64/wine/x86_64-windows/dxvk-d3d8.dll /usr/lib64/wine/x86_64-windows/wine-d3d8.dll - priority 10 /usr/lib64/wine/x86_64-windows/dxvk-d3d8.dll - priority 20 Current `best' version is /usr/lib64/wine/x86_64-windows/dxvk-d3d8.dll.
frantisekz edited this update.
This update can be pushed to stable now if the maintainer wishes
This update has been submitted for stable by frantisekz.
This update has been pushed to stable.